An overview of the latest Graphite (v2010.6) update.
L2 G2 is our biggest product and has been used by companies to create ‘big’ applications in diverse markets. Because it is based on Unity for dependency injection and because Microsoft waited quite a while to release a Silverlight analog, it took a while to create a Silverlight analog of G2. We baptised it ‘L2′. [...]
This minor update of the WPF PRopertyGrid (WPG) contains the following changes:
ExpandableObjectConverter is supported for properties (complex properties). This allows you to drill down into an object by expanding sub-objects.
The Property Name column is optimized for width and space saving
By default the text-based editor commits property value on control invalidation (focus lost) or Enter key press, [...]
I have completed a fully functional mindmapping application on top of G2 and have used it in the past months internally for various things. This application is, however, not a ‘product’ or anything you can buy, it’s only a proof of concept.It’s a test application, a benchmark, a toy model, a fun thing to play with and see how G2 handles various things. Much like the class designer and the database table designer I talked about earlier, it’s a way to show off the potential of G2 to you, even though I think this mindmapping application could be a stepping stone to something bigger.
How G2 is also able to create, visualize and edit database related information.




